ECO / Raw Materials Calculator

Build any quantity of any item — recursively broken down to raw materials, based on your available crafting stations.

Build list 0 items

ItemQuantity
Nothing in your list yet — search above and add what you want to build.

Inventory 0 items

Already have some of what you need? Add it here — the calculator subtracts it from demand at the right point in the chain (e.g. having Advanced Circuits on hand means less Copper Wiring, Gold Wiring, etc. get crafted for them too).
ItemQuantity On Hand
Nothing entered — the calculator will assume you're starting from scratch.

Results

Raw Materials
Needs Acquiring
Component Tree
Full Breakdown
Calories
By Specialty
Raw MaterialTotal Needed
Add something to your build list to see raw materials.
Items whose only available recipe needs a crafting table you don't have enabled. They're added to your list as-is instead of being broken down further.
ItemQuantityRequires station
Nothing blocked — every item in the chain can be made with your enabled stations.
One tree per item in your build list, showing exactly which parent item pulls in each ingredient and how much. The same item can appear in several branches — that's expected, since e.g. Board is used by many different recipes.
Add something to your build list to see its component tree.
Every item touched anywhere in the chain, the recipe currently used for it, and its running total. Change the recipe/station for any item with multiple options.
ItemTypeHaveStill NeedSpecialtyRecipe / Station
Labor (calories) needed for your current build list, split by role — since in a multiplayer game, whoever crafts the final item(s) is very likely a different person than whoever makes the intermediate materials or gathers raw resources.
Final crafting — the item(s) actually in your build list
SpecialtyCraft ActionsTotal Calories
Total
Nothing to craft directly — your list is all raw materials.
Intermediate materials — everything crafted along the way
SpecialtyCraft ActionsTotal Calories
Total
Nothing intermediate — everything in your list is raw or made in one step.
Raw material harvesting (chopping, mining, etc.) isn't included in either total above — that's a separate "calories burned per swing" mechanic tied to tools, not to crafting recipes, and isn't tracked by this calculator yet.
Show combined total (both roles together, old view)
SpecialtyCraft ActionsTotal Calories
Total
Add something to your build list to see labor cost.

Convert to food

Pick any food (or several) and see how many you'd need to eat to cover the combined labor above.
FoodCalories EachNeeded To Cover Total
Add a food above to see how many you'd need.
Reference: every craftable item in the game (not just your current list), grouped by the specialty/skill required for its cheapest recipe. Use the filter to jump to a specialty.